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Each fleet reboot: how long every player took to come back online. Newest first.
Every audio start/stop the Q-SYS master fired: how many buses started and whether all of them did. Use it to spot a reboot where audio didn't fully come up.
What each player is showing (low-res, pushed every few minutes). Not real-time.
Starts the synchronised show on-site: reboots all players, then fires the audio when they are back. Routed through the on-site app → Q-SYS.
Automatically starts (reboot + audio) and stops the show at set South African times. The on-site app must be running.
Version …. The Wall self-updates; this is for a fresh install.